Make a Starship Unity Game Powered by Artificial Intelligence
6 Hours
Deal Price$24.99
Suggested Price
$100.00
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Make a Starship Unity Game Powered by Artificial Intelligence
$24.99$100.0075% OFF
46 Lessons (6h)
- GameplayGameplay
- Unity IntroductionHave Unity experience? Jump to Section 6!1.1 Introduction3:131.2 Unity Editor13:201.3 Moving a Cube12:031.4 Materials8:541.5 Lights6:151.6 Particle Systems6:201.7 Applying Physics4:581.8 Asset Store3:11
- C# Coding - Unity Introduction2.2 Variables16:592.3 Methods16:192.1 Introduction2:082.4 If Blocks7:402.5 Loops12:45
- Inputs - Unity Introduction3.1 Introduction1:583.2 Key Presses13:353.3 Moving a Player11:033.4 Jumping10:583.5 Moving Forward7:183.6 Cycling Cameras14:07
- Prefabs - Unity Introduction4.1 Introduction1:494.2 Introduction to Prefabs16:51FAQ on Instantiating Objects4.3 Random Angles9:15FAQ on Destroying Objects4.4 Explosion Effects13:124.5 Adding Explosion Effects10:07
- Starship Unity Game with NavMesh(Files) Source Code and Art Assets01. Introduction3:1602. Project Setup8:1903. Building an Environment15:2404. Camera Follow10:3705. Raycasts12:5506. NavMesh15:3507. NavMesh Agent8:0508. Adjusting Agent Types5:5609. Agent Steering4:0010. Slopes9:5211. Minerals15:1812. Mining Ore18:5813. Transparency23:2914. Interface and Tutorial17:1115. Integrating Sounds5:3516. Conclusion and Challenge2:07
- BonusGet 155+ Courses
Make a Starship Unity Game Powered by Artificial Intelligence
$24.99$100.0075% OFF
DescriptionInstructorImportant DetailsRelated Products
Your 6-Hour Guide to Creating 3D Pathfinding Games Using C# & NavMesh Artificial Intelligence
MI
Mammoth InteractiveMammoth Interactive | Top-Rated Instructor
4.2/5 Instructor Rating:
★ ★ ★ ★
★
Mammoth Interactive produces XBOX 360, iPhone, iPad, Android, HTML 5, ad-games, and more. It's owned by top-rated instructor John Bura.
John Bura | Best Selling Instructor, Web/App/Game Developer
4.2/5 Instructor Rating:
★ ★ ★ ★
★
John has been contracted by many different companies to provide game design, audio, programming, level design, and project management. To this day John has 40 commercial games that he has contributed to. Several of the games he has produced have risen to number 1 in Apple's app store. In his spare time, John likes to play ultimate Frisbee, cycle, and work out.Terms
- Unredeemed licenses can be returned for store credit within 30 days of purchase. Once your license is redeemed, all sales are final.
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